Every single death I've encountered is instant later on and really leaves a sour taste in your mouth rather than "oops I messed up" it's a horrible feeling that just makes you sick of the game rather than want to play it again. Cheesing it to the end isn't fun and playing it normally isn't either anymore. It really isn't anything more than dodging the horrible RNG mechanics that tear the life out of this game. I honestly do not interpret this game as "hard" I kinda got suckered into thinking it would be a challenging game by some friends who didn't play it past 3 hours. Dark souls aint got nothing on this If you don't like that, I can't recommend it.buuuuut if you like the rush of getting out of a planet with hella loot tarkov style then this game is for you. Game has amazing ground work and gameplay can only go up from here, but be prepared to be absolutely punished for your mistakes. I'm thinking i need more time with this game to 'git gud' but it does not feel fun getting absolutely 1 shot on the 2nd floor of the noob planet after opening a door and im worried about how punishing the game will get down the line. I've ventured to earth/moon and had a little fun with quasimorphs, even got the meter to 1000 and saw the funny quasimoph. Sseth was 100% right in that all deaths are skill issues, but damn this game is punishing. "Damn, daydream chems got hands for real." Repeat a few times, eating single bursts from enemies with xts-665s and losing the mission over and over. Open first door and eat a 1 burst from an enemy with a XTS-665 and die. Take percy and kit him out with best armor I got and maxed scouts of hades.ġst floor enemies all have galands and eagles, ez, go next floor. Play mission against Daydream chems who has a power of 2244 (the average at this point being around 2000, highest being realware with 4058 and lowest being Franche-Comte PS at 1118). Enjoy 13 hours of gameplay on Mars like "hey hey" person said for noobs.
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